Showing posts with label oslo. Show all posts
Showing posts with label oslo. Show all posts

Thursday, January 28, 2016

Global Game Jam Oslo


Global Game Jam is this weekend. 29.-31.January

Global Game Jam Oslo is being held at Westerdals.

I'm participating with my programmer buddy Tzer0 but we might have to look for more team members. We are gearing up for a potentially 3D VR experimental project this time, though I'm woefully under prepared with my mixed noob 3D abilities. I'd place my bets on a simpler game for the jam and the VR for later. See you there?

Sunday, March 16, 2014

Sonen Game jam spring 2014

Sonen game jam just passed, a 48 hours frenzy of independent video game making. I entered as a participant, and joined up with two strangers to create a video game from scratch.

Team name: Pocket Fluff Entertainment
Game name: Space Whales
Game jam theme: Coupled


Play the game here
(two player game, WASD/arrows to move, 1 to eccholocate to navigate the maze. You win when whales are united) Sometimes it gets buggy and spawns you in an unreachable location. Just try again :p

See the other entries here.

Day one, we played around with a couple of ideas, we had several but eventually chose the most "game-like" of the one. The theme was "coupled" and we interpreted that as two space farers being connected with an oxygen supply. I didn't want to do space marines in space, so we compromised and made whales in space instead and went for a slightly comedic game instead of a serious one.

Day two, I suffered severe technical problems when Photoshop and Krita would not respond correctly, photoshop hogging my CPU to the point of the pc struggling and lagging too much to draw, and pen pressure missing from both programs. This was resolved thankfully by mid day, with 3 windows updates and a re-install of my tablet driver.





Day three, we finished up the music, art and programming. It got a bit hectic for my team mates who had their individual problems; the musician had problems with the software to loop seamlessly, and the programmer had a lot of things to do and some bugs kept appearing. 



Although we didn't win, it was a great learning experience. I discovered amongst other things, that Krita has a tiling function that I have been wishing existed for a long time. 


Image from Krita.org

See more about that at Krita.org, all you have to do is press W in krita and it activates this drawing mode. Krita is free remember so anyone can try it :3

Wednesday, January 15, 2014

I'm Exhibiting at Oslo maker Faire


 


Oslo Maker Faire is Right around the corner!
I will be exhibiting with a computer and projector, drawing live art for onlookers. The faire is about art and technology of many strange kinds and combinations! Featuring such as Norway's largest smoke ring machine and other fun things. Some beautiful, some intelligent, some useless yet interesting.  I will be playing with the open source program "Krita" and it's mirror drawing function as seen in my sample below.



 You can read more about Oslo Maker faire here: Oslo Maker Faire
Featured below are works of other participating artists, read more about them on the link above.




Update: Maker faire now being in the past, enjoy some videos from the event.









Monday, September 30, 2013

Game development tuesday

I made a flyer for Bitraf, Oslo's coolest hackerspace! What is a hacker space you ask? bitraf.no It's like a club where we do anything and everything related to video games, electronics, technology, art and whatever other cool stuff we want to do. It has nothing to do with "hacking" like it is portrayed in mainstream media, the term "hacking" refer to "hacking things together", as in DIY, though the sound of rapid clicking on keyboards is often heard in our offices. :P

The design of this flyer was inspired by the missigno glitch from the pokemon games, I used it's colours as a base and a glitchy theme.