Showing posts with label skyfish. Show all posts
Showing posts with label skyfish. Show all posts

Monday, March 23, 2015

Logo Design process

Personal Logo: Skyfish Art

For my personal logo I already knew approximately what I wanted, the symbolism behind it has formed over years of background noise that I won't go into here. The earliest iteration is from primary school, a C and an L interlocked (my initials). I kept that C and L in my design and introduced the Skyfish that I am now known for. Initially I was using the pure sketch for a logo, I wanted to embrace the rough. Peer pressure convinced me to vectorize it however, this was before I felt comfortable with the modern-sleek-flat-gloss seemingly curated by apple. The logo reads much better now, I have to admit, as it is very detailed for a logo, but I'm happy with this for now. I intended it to be primarily a watermark, so some complexity is desirable for me.

Final iterations on skyfish logo.

Finished vectorized skyfish logo.


Logo Design for LRC


I was approached by the client to create a logo for general use, and given colour scheme, previous marketing material and a mascot to work from.

Completed Logo Design.
Below is some of the process behind this Logo, hundreds of thumbnails. The design was settled primarily by the clients decisions and a tight dialogue.




I primarily worked to come up with a design that echoed the former mascot and the name by incorporating the image of a rat in the logo, abstracting as I went along. Meanwhile I also tried to incorporate shapes that would communicate the complex technical field that LRC conducts its business in. The client selected thumbnail nr 11 for further development and eventually became the end result.



Thursday, March 12, 2015

Learning a new skill: 3D modelling

(part 0) (part 2 here)
A little while back I mentioned on tumblr I was starting to learn 3D modelling. After much time-consuming and perhaps -pointless- deliberation, I settled for learning Blender. Despite it's bad reputation, the updates to the program in the past year has made it much more appealing. It's features are many and versatile, and most importantly: open source with a great community and learning material. I put it down shortly after I began, but now I am back on it again, and thankfully have gotten past the *head to desk* stage of initial frustration. I'm learning with the book called "blender for dummies" this time around while supplementing more and more with youtube, manuals and general googling the further I get. I underestimated the book due to it's name, I never expected the "For dummies" series to be more than "sell-bait" however, using it has been a un-frustrating and productive experience. I'm on chapter 4 so far, and am starting to get very close to my goal of making my first 3D print.

Blender screenshot: My first 3D model, how sentimental (Babys first extrude)

Blender screenshot: The Skyfish logo imported from .svg (illustrator) to Blender. (I have no idea what I'm doing.) There appears to be a problem with some of the vectors facing the wrong way or maybe crossing. I'm still working on figuring this one out.
The goal is to make a stamp with my logo on it using 3D model from blender and some sugru (for the stamp surface) It's 3D printer weekend at the Oslo makerspace Bitraf this weekend, so I'm hoping I will have it all figured out by then.

Wednesday, January 15, 2014

I'm Exhibiting at Oslo maker Faire


 


Oslo Maker Faire is Right around the corner!
I will be exhibiting with a computer and projector, drawing live art for onlookers. The faire is about art and technology of many strange kinds and combinations! Featuring such as Norway's largest smoke ring machine and other fun things. Some beautiful, some intelligent, some useless yet interesting.  I will be playing with the open source program "Krita" and it's mirror drawing function as seen in my sample below.



 You can read more about Oslo Maker faire here: Oslo Maker Faire
Featured below are works of other participating artists, read more about them on the link above.




Update: Maker faire now being in the past, enjoy some videos from the event.









Sunday, September 9, 2012

Dream avatar

This is a series of doodles where I attempt to narrow down the shape of a creature in my dream (I was the creature) in the dream, I called it "skyfish pod" as it doesn't resemble my skyfish in any way, but has it's properties and personality. The shapes of things in my dream is not set in stone. They differ from scene to scene, it took me a long time to discover this fact as ordinarily we think of dreams like a movie. Only when I started drawing "phsyical" dream locations on paper, did I realize that all the information was conflicting. I concluded that dreams do not consist of a 3D simulated space, but of ideas that we interpret into a setting, loosly. I have many different still images in my head that together make up this skypod. In one scene i had human legs and clothes, and in another I had a long body and one tail, for every "scene" the facts would change, but they were all trivial facts. The figure in the right hand corner can be considered a sort of average, or true form of what I feel the dream was trying to render, and were more often than not the shape "seen" in the dream. The figure had elements from creatures in videogames (panzer dragoon) dolphins, and past drawings I have done lately.

Thursday, September 6, 2012

Brainmooshing my logo

The progress on my logo/watermark for putting in my works from now on. I don't know what I want to do from here, I'm fairly happy with the elements it is made of (skyfish, skyfish eel form, and my initials) I need some outside feedback or maybe a completely different concept. I will be putting links in all my work from now on though.