Standalone artwork in conjunction with False awakening. This piece is a notable turn in my artistic exploration, since it's at that point (2013) that I realized I really enjoy working with recycled material. The canvas for this work is a styrofoam plate from a frozen pizza.
Showing posts with label monster. Show all posts
Showing posts with label monster. Show all posts
Sunday, July 13, 2014
Sunday, April 7, 2013
Pokemon Fanart
Did this after I saw the new pokemon "Mewthree" (might not be it's real name) But it sure made me nostalgic, so I celebrated that nostalgia in this fan art. Random fact: I actually overlaid a glitched version of this artwork as the texture for this artwork. Infinite regress! (there is also a noise filter)
Sunday, November 18, 2012
False Awakening initial artwork
Due to the time limit of the initial deadline for my videogame project, I'm going about the creation of assets and other materials somewhat untraditionally. It is more of a freeform art exploration than the strict and sensible concepting I'm used to from formal projects. You know the one: draw a bunch of concept thumbnails pick the best one, polish. I have to create enough assets to initially have a complete game world, so my first tries are also my final tries, and my accidents are all happy. When the uni project ends, I'm free to revise and recreate anything for the actual making of this game however. I find this laid back creation process quite liberating and enjoyable.
| Creature concept for False Awakening. This one has the temporary nickname "sharpface" |
Tuesday, August 21, 2012
Allison Theus Lock
I procrastinated and a lock came out. Kind of inspired by FZDSchool
Locks are a creature race designed and owned by Allison Theus.
Labels:
2012,
allison theus,
beastofoblivion,
creature,
fanart,
lock,
monster,
sketch,
speed painting,
spontanous,
void
Friday, March 23, 2012
Ink sketches
Did these A5 sketches with a fineliner and penbrush. I'm being confused as of late about artist styles and trying to decide what I want to do as an artist. At the moment I consider this kind of work fun, unlike my digital, painting, drawing from life, who can quickly get frustrating. I suppose it is because I'm not trying to achieve anything with them other than drawing weird things.
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